I design interfaces for computers, phones, cars and AR/VR that people love.

I design interfaces for computers, phones, cars and AR/VR that people love.

I design interfaces for computers, phones, cars and AR/VR that people love.

My experience

My experience

Lupl

Lead Designer

2024

  • Updated and created new Design Systems for web and mobile

  • Designed new features for AI Copilots, Automations, Filtering systems and more

  • Redesigned mobile apps

  • Hired and mentored 1 junior designer

Monks

Design Strategist

2019-2024

  • Worked on pitching and projects for Apple, AT&T, T-Mobile, and many more

  • Focused on nord-star visions, prototypes and visionary interfaces to attract new clients or expand existing accounts

  • Mentored junior designers

  • Lead design sprints and various workshops for the discovery team

  • Lead design on multiple projects and startups (TaxNow, FileForms, Blue.io, AT&T, )

Grab

Lead Designer - Navigation

2017-2021

  • Designed and maintained mobile apps for imagery collection

  • Rebranding or internal products

  • Helped on creation of internal tools, including some hardware used for data collection and map creation

  • Design systems and tools for other Grab teams

Telenav

Lead Designer

2016-2018

  • Mobile navigation apps

  • Car UIs for brands like Ford, GM and Lexus

  • Concepts and prototypes

L

Lateral

Design Director

2009-2016

  • Internal projects (Explorra, Jobber, Jobbase, CashbaseHQ, and more)

  • Lead all design client work for multiple clients (Travelzoo, Rubicon, Virgin, etc)

  • Helped hire and mentored the design team

Tools I use

Tools I use

Tools I use

Figma

Design, Prototyping

Adobe

Various

LLMs

Gen-AI

Framer

Development

Tactiq

Meeting Notes

Descript

Demo & tutorials

Design strategy for companies that don't settle for ordinary.

Design strategy for companies that don't settle for ordinary.

Design strategy for companies that don't settle for ordinary.